3dsMax topology based frame modeling modifier.
Procedural tool for frame like structure creating.
Useful for creating facades, structures, grids, furniture, patterns and more.
- Border frames
- Secondary frames
- Surface elements
- Balcony elements
- Interior volumes
- Selection only
- Sides only
Parameters randomization options
Material ID setup for each element
Unify flow option: Arrange frames so they are always guided correctly.
Random clone option : Clone objects with unique random seed from each copy.
Works only with editable poly.
Support: 3dsMax 2018.1 and newer.
+ Sample scene from video.